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Saturday, April 24, 2010

Deconstructing the Elements with 3ds Max, 3rd Edition

Deconstructing the Elements with 3ds Max, 3rd Edition
Different tutorials to the Second Edition. Tutorials below:
“Deconstructing the Elements” allows artists to recreate natural effects
using Autodesk 3ds Max.

Part I: Fire-
- Ball of Fire
- Sun Surface- Extreme UV solar imagery
- Angle Grinder
- Afterburner
Part II: Water-
- Ice Aggregation
- Icicles
- Condensation
- Soap Bubbles
Part III: Earth-
- Mountain Weathering
- Atoll
- Snow Drifts
- Mars
Part IV: Air-
- Bubble Stream
- Large Bubbles
- Galaxy
- Ray of Dusty light
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth’s elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.
This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved.

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